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Orbital perturbation, surface coverage, fuel types, communications, subsystems, space environment, launch systems, and so on. The rest of the stuff in there gets extremely detailed. Jeb typically sleeps when those come up - he needs only as much Delta V as you can give him. It gets more detailed in the next few pages. It explains Delta V and Hohmann Transfers right there. The page I open to in the album is page 1 of orbital maneuvering. What's it all about? Why, it's about SCIENCE! Well, more importantly, orbital stuff. Goes to show you, a degree in Aerospace does not guarantee you'll be any good at this game. And by play KSP, I of course mean create massive rocket propelled fireballs. It's not so much about that, but rather they'd rather us not play KSP using real life rockets. "Why that's really nice of them!" you might think. So, who made it? Why, the greatest minds in space technology! This book was made by NASA for others in the design of rockets. I bought this book way back in the day for a bunch of Aerospace related classes that had to do with all that fancy space stuff. What it is, is Space Mission Analysis and Design, 3rd ed. Ok, so it's not really the strategy guild. Send us a message with proof, and we'll give you some flair to show it! Disable header animation Enable header animation Δ | Support/bug reports | KerbalAcademy | ConsoleKSP Last contest's winner: forteefly1998! Have you developed a mod? See this page for more infoĬommunity Teamspeak Server Refrain from submitting images that involve real life space disasters that resulted in loss of lifeĭon't post/discuss mirrors or torrents of any version of KSP See the discussion on misc posts for more info No posts unrelated to KSP or memes and image macros. Please remain kind and civil at all times